1 : Frost Sentinel
Description: A tanky frost mage with heavy armor and a warhammer for support. Frost spells are the focus for slowing down incoming attackers. An enchanted warhammer can be used for weak opponents or when magicka is depleted. Another unique mark of this build is the absence of alchemy. This is to focus more leveling on destruction and enchanting. Restoration and Alteration are used as support skills. The general fighting style is a sustained reset. Instead of dealing tons of damage as fast as possible this build takes fights in two phases. After damaging the enemy with the first wave of mana reset the fight with the voice of the emperor power or the ice form shout. When the last frost perk is unlocked this will grant a 3rd opportunity to reset a fight. At the end of the build unlock the serpent standing stone to add more resets to the strategy. Another unique part to this build is the little bit of extra money added by the imperial ability. 2 points in haggling amplify this and it comes in handy when buying potions or training services.
2 : Red Barron
Description: A light weight swordsman build. Swordsmanship and stealth is the focus. By choosing the right approach and order in which to engage the enemies defense will not be important. Sneak and Alchemy boost the damage of this build as well as a high smithing skill. The playthrough is focused first on the thieves guild then on the main quest.
92 : Frost Sentinel
Description: A tanky frost mage with heavy armor and a warhammer for support. Frost spells are the focus for slowing down incoming attackers. An enchanted warhammer can be used for weak opponents or when magicka is depleted. Another unique mark of this build is the absence of alchemy. This is to focus more leveling on destruction and enchanting. Restoration and Alteration are used as support skills. The general fighting style is a sustained reset. Instead of dealing tons of damage as fast as possible this build takes fights in two phases. After damaging the enemy with the first wave of mana reset the fight with the voice of the emperor power or the ice form shout. When the last frost perk is unlocked this will grant a 3rd opportunity to reset a fight. At the end of the build unlock the serpent standing stone to add more resets to the strategy. Another unique part to this build is the little bit of extra money added by the imperial ability. 2 points in haggling amplify this and it comes in handy when buying potions or training services.
Starting Attributes:
style : magic   ✦   Character/Team : Imperial   ✦  standing_stn : Mage, Serpent   ✦  compan : Erandur, Jenassa   ✦  main_attr : Health, Magicka   ✦  
Build Items:
1) Adventuring To Windhelm
note items meta attributes:
Level : 8   ✦  Inventory : * novice destruction hood, iron armor
* frost tome, oak flesh
* steel warhammer   ✦  Abilities :   ✦  perks : novice destruction, juggernaut 1, haggling 1, novice alteration, enchanter 1, novice restoration, dual casting   ✦  
content : After leaving Helgen outfit yourself in Riverwood and buy a couple of tomes. Then visit Whiterun and introduce yourself to Balgruf. Then travel to Windhelm and visit Ulfric but do not start the stormcloak quest line. Make sure to save money to recruit Janessa in Whiterun she will be a great early ally for most the beginning of the game. Complete the first part of the white phial quest while in Windhelm. All level attribute points will go into magicka for the first 8 levels. * There is a transmute tome at the Halting Stream bandit hideout. This will provide some early money and alteration and smithing training. [ENCH] disenchant destruction robes, fire damage, magic regen and fortify magicka asap [SHOT]marked for death shout is unlocked in the white phial cave[/SHOT]

2) Dragonborn
note items meta attributes:
Level : 12   ✦  Inventory : * elsewhere fondue
* collect any summon scrolls or staves
* enchanted steel warhammer
* apprentice tomes
* steel armor   ✦  Abilities :   ✦  perks : apprentice destruction, impact, juggernaut 2, improved frost   ✦  
content : After the white phial quest continue the main quest. Make as much money as possible by enchanting daggers taken from bandits. Only collect high paying ingredients. Most of your supply should go to enchanting or smithing. Along the path to Ivarstead there is a person that has been ambushed follow them and kill the bandits using the voice of the emperor. * lookout for kahjit camps in front of cities to purchase moonsugar [ENCH] enchant a fire weapon for you and your companion [FORG][/FORG][ENCH] after defeating the dragon do a round of weapon and armor upgrading [SHOT] unlock force and whirlwind sprint shouts[/SHOT] * choose health on level up until health is 150

3) Super Mage Bros
note items meta attributes:
Level : 16   ✦  Inventory : * blacksoul gems can be purchased in Morthal
* Staff of Jyrik Gauldurson
* a paralysis potion at mages guild alchemy station   ✦  Abilities :   ✦  perks : recovery 1, haggling 2, enchant 2, apprentice alteration   ✦  
content : After learning the way of the voice its time to learn the way of the wizard. Take a carriage to Winterhold and join the mages guild and complete the Sarthal quest. Then walk to Dawnstar and complete vermina's quest to get Erandur as a companion. After that complete the Jurgen Horn quest for the grey beards. Finally complete the Morthal vampire quest. After entering the mage college purchase as much destruction and enchanting skills as possible up to 50. Purchase a couple of paralysis potions before doing the Dawnstar quest as it will help to fight each boss 1 at a time. After that quest do a round of enchanting getting a fire mace for Erandur. [ENCH]Enchant a soul trap weapon for Erandur and give him a bunch of empty soul gems. [SHOT]Get ice form shout from sarthal[/SHOT] * Use the voice of the emperor power on the Morthal vampires * upgrade the haggling skill before purchasing a bunch of training

4) Mage duties
note items meta attributes:
Level : 20   ✦  Inventory : * adept hood
* enchanted armor for Erandur
* free ediar cheese wheel in riverwood after killing the dragon with delphine   ✦  Abilities :   ✦  perks : enchanter 3, deep freeze, improved frost 2, insightful enchanter   ✦  
content : Visit Delphine at riverwood and help her defeat the dragon. Then return the horn to the grey beards. Go back to the mage college and do all the side quests for the to help out the fellow mages. After the side quests are done complete more of the main mage quest for the eye of magnus. Stop when you are told to find the augur of dunlain. The goal here is to get to level 20 and to acquire some items before going on to the next part of the main quest. While doing these side quests try to focus on enchanting or selling soulgems to make money to buy some grand soulgems. Also try to learn some defensive enchantments like health, resist magic and light armor (for Erandur). * Once health is 150 toggle between health and mana when you level up * save as many void salts as you can to use to for grand soulgem farming later

5) Dragon Hunters
note items meta attributes:
Level : 23   ✦  Inventory : * stone flesh tome   ✦  Abilities :   ✦  perks : apprentice alteration, magic resistance, fire enchanter   ✦  
content : Before confronting the Augur of Dulain help Delphine find a way to kill Alduin. Complete diplomatic immunity, free Esbern and uncover Alduins wall. During this time try to focus on increasing the heavy armor skill. Bring elsewhere fondue, summon scrolls and paralysis potions to the Thalmor embassy as there are three different locations that require fighting multiple enemies. [DEF] in Riften purchase smithing up to lvl 50 * using voice of the emperor is the easiest way to defeat the wizard in the Thalmor embassy courtyard [DEF]** travel to Alduin's wall without Delphine and use the time to train heavy armor, restoration and alteration on the basic creatures. Also use the time to fill soulgems

6) Eye of Magnus
note items meta attributes:
perks : adept destruction, magic resistance 2, adept alteration   ✦  
content : After uncovering Alduin's wall go back to the Mage College and complete the main mage quest. The build is mostly focused on defense at this point increasing magicka, making spells cost less and increasing armor. Enchanting is a key skill as it enhances both offense and defense. After unlocing adept destruction the enchant skill is focus of this build. The strong enchantments on the armor means more spells can be cast and the better Erandur will perform. * use the Atronach Forge to fill soul gems with quality souls and get a fire atronach staff if you dont have one already * collect as many soulgems from Mzulft as you can * Before traveling to Mzulft outfit Erandur with the strongest fire enchanted weapon as possible

7) Unlocking Power
note items meta attributes:
Level : 30   ✦  Inventory : * Gauldur Amulet
* outfit erandur with elven/glass armor
* iron flesh tome   ✦  Abilities :   ✦  perks : enchant 4, juggernaut 3, corpus enchanter, expert destruction   ✦  
content : Make as much money from the Archmage quarters as possible. Focus training on enchanting and trying to become more sustainable. Complete the first stomcloak quest to officially side with Ulfric. While traveling train heavy armor on weak enemies. Forge the Gauldur Amulet by completing the forbidden legend quest. This will reduce magicka from Aren's amulet but will provide 30 more health supporting the tank style of the build. Also complete Arniel's Endeavor quest. * unlocking serpent star stone will provide another combat reset * visit parthanaux and have him increase the etheral duration * Arniel's Shade spell cost nothing to cast making it trivial to use * Focus on enchant, heavy armor and destruction training with the goal of 80 destruction and 80 enchant

8) Full Metal Mage
note items meta attributes:
Level : 33   ✦  Inventory : * outfit erandur with health and frost resistance to block frost spells
* ebony armor
* any extra money should purchase potions to boost enchanting and smithing or destruction damage
* choose the magicka boost when completing the white phial quest
* expert frost and fire tomes   ✦  Abilities :   ✦  perks : enchant 5, recovery 2, magic resistance 3, regeneration   ✦  
content : Now is time to complete the main quest. Focus on increasing enchanting skill to make spell casting as cheap as possible. Try to disenchant defensive and support enchantments like magic resistance and fortify smithing. At this point in the build the full reset strategy should be realized. If you cant freeze opponents like dwarven machines you can use become ethereal to regain magic. As long as you have enough heal or mana to reset a fight it can be prolonged until you achieve victory. Complete the main quest and save the world. * Completing the Hermaeus Mora quest will give close to a full level upgrade * By lvl 30 health should be 250 and magicka should be 350 without potions * with iron flesh cast armor should be around 300

95 : Red Barron
Description: A light weight swordsman build. Swordsmanship and stealth is the focus. By choosing the right approach and order in which to engage the enemies defense will not be important. Sneak and Alchemy boost the damage of this build as well as a high smithing skill. The playthrough is focused first on the thieves guild then on the main quest.
Starting Attributes:
style : magic   ✦   Character/Team : Redguard   ✦  standing_stn : Lady, Thief, Warrior   ✦  compan : Jenassa, Stenvar   ✦  main_attr : Stamina, Health   ✦  
Build Items:
1) small time crook
note items meta attributes:
Level : 8   ✦  Inventory : improved leather armor and steel sword, poison potions   ✦  Abilities :   ✦  perks : armsman, fighting stance, armsman 2, light armor 1, alchemist 1, steel smithing, light armor 2   ✦  
content : After clearn Helgan unlock the warrior standing stone. Start out by upgrading offense and and some crafting skills. Recruit Janessa and make the trek to Riften on foot while clearing various bandit camps for experience.

[ENCH] disenchant some damage spells to create add extra damage to a weapon

2) Minor Leagues
note items meta attributes:
Level : 14   ✦  Inventory : thieves guild armor   ✦  Abilities :   ✦  perks : elven smithing, armsman 3, sneak 1, sneak 2, light armor 2, block 1   ✦  
content : Join the thieves guild and do some radiant jobs until level 14 then do the Honeybrew farm quest. During this time sneak and smithing should be a priority. Sneak training can be bought from Delvin and should be taken advantage of until the sneak skill reaches level 40 and 2 perk points can be used to upgrade the skill. Smithing training can be bought from the smith in Riften.

**damage, paralysis potion recipies here ** dmg ChokeberryCC 1 3 1 1.5 1.6 1st Coda FlowerCC 1 3 1 1.5 1.6 1st Crimson Nirnroot 2 6 1 3 3.3 1st Deathbell 1 3 1 1.5 1.6 1st Ectoplasm 2 1 1 1 4th Emperor Parasol MossDB 4 3 0† 1.5 19.7 1st Falmer Ear 2 1 1 1 1st Fire PetalCC 1 3 1 1.5 1.6 1st Gnarl BarkCC 1 3 1 1.5 1.6 1st Human Flesh 2 1 1 1 1st Human Heart 2 1 1 1 1st Imp GallCC 1 3 1 1.5 1.6 1st Imp Stool 2 1 1 1 1st Jarrin Root‡ 6 200 1 100 158 1st Mort FleshCC 2 1 1 1 1st Nightshade 2 1 1 1 1st Nirnroot 3 2 0† 1 12.6 1st Poison BloomDG 1 3 1 1.5 1.6 1st Red Mountain Flower 2 1 1 1 4th Redwort FlowerCC 1 3 1 1.5 1.6 3rd River Betty 5 5 0† 2.5 34.5 1st Scalon FinCC 1 3 1 1.5 1.6 2nd Skeever Tail 2 1 1 1 3rd Small Antlers 2 1 1 1 4th Troll Fat 2 1 1 1 4th Void Salts 2 1 1 1 3rd Wisp Stalk CapsCC 1 3 1 1.5 1.6 1st paralysis Aster Bloom CoreCC (1.5×Duration,1.56×Value) Briar Heart Canis Root Corkbulb RootCC (1.5×Duration,1.56×Value) (1st effect) Daedra SilkCC (1.5×Duration,1.56×Value) Daedra VeninCC (1.5×Duration,1.56×Value) Fire PetalCC (1.5×Duration,1.56×Value) GleamblossomDG Gold KanetCC (1.5×Duration,1.56×Value) (1st effect) Hackle-Lo LeafCC (1.5×Duration,1.56×Value) Human Flesh Imp Stool Netch JellyDB (1st effect) Rot ScaleCC Scrib JerkyCC (1.5×Duration,1.56×Value) Swamp Fungal Pod Thorn HookCC

3) The 4 corners
note items meta attributes:
perks : advanced armors, phsycian, bladesman 1, phsycian, armsman 4   ✦  
content : After destroying the bee farm continue with thieves guild radiant quests. While clearing the radiant jobs make sure to collect ingredients in every city. Once the advanced armors perk is unlocked switch to the thief standing stone to start focusing on training sneak. Perform radiant quests until the Windhelm special job is unlocked. Linwea's armor set will be a great upgraded to the thieves guild armor. Keep the thieves guild hood and gloves as they will come in handy in certain situations. After 2 special jobs are completed continue to advance the theives guild quest line until Mercer backstabs you.

** health poitions ** ** places to find good smithing ore** one handed: Bear Claws Canis Root Hanging Moss Hawk Feathers Rock Warbler Egg Small Pearl smithing: Blisterwort Glowing Mushroom Sabre Cat Tooth Spriggan Sap sneak: Abecean Longfin Ashen Grass PodDB Frost Mirriam Hawk Feathers Human Flesh Powdered Mammoth Tusk Purple Mountain Flower Beehive Husk

4) Becoming a Nightingale
note items meta attributes:
perks : light armor 3, block 2, poisoner, backstab, sneak 3   ✦  
content : perform side quets before going back to the theives guild No One Escapes Cidhna Mine: Escape from Cidhna Mine! The Forsworn Conspiracy: Investigate a murder in Markarth to discover a sinister plot surrounding the Forsworn. Lights Out!: Help run a cargo ship aground. Tending the Flames: Unveil the truth about a deceitful King and become a member of the Bards College. Rise in the East: Help the East Empire Company take care of some pirates. ** old ** Advance the Theives guild until Karliah grants you the ability to become a Nightingale. This will give you some great armor. At this time there should be three sets of clothing. The Nightingale armor, a purchase and alchemy enchanted clothing and some elvin armor for combat enchanted with fortify light armor and a necklace with one handed damage.

5) No Mercy
note items meta attributes:
perks : alchemist 4, concentrated poisons, blades man 2, arcane smithing, one handed 5   ✦  
content : Before going off to kill mercer there are a few perks that will be the cherry on top of the build. Making poisons last twice as much, forging enchanted gear and doing more one handed damage are all great. Complete the merdia's beacon quest to get Dawnbreaker. Once level 30 is reached it should be time to take down Mercer and become the head of the thieves guild.

[FORG]The arcane smithing perk will allow all the Nightingale armor to be upgraded as well as Dawnbreaker and Chillrend[/FORG]
* Make some paralysis poisons and fortify one handed to make the fight against Mercer easy.