Opening the fighters guild and use the free items to get outfitted and make some extra money. The first two levels try to focus on getting the blunt weapon skill as well as endurance and speed. Make some poisons and use a blade if there is a need to focus on other attributes before a level increase. To get poison ingredients walk the path from the Imperial City to Bravil.
By level 3 about 5-6 fighters guild quests should be completed.
Orc Bezerker rush
Description: This build starts slow but takes off fast, around level 4/5 after the first sigil stone is found. The focus is on high damage using 2 handed warhammers and fortify fatigue potions along with the orc daily power allows melee damage to increase much higher than the usual. In order to do this some things like endurance and willpower will purposefully be kept under max. Besides melee damage, speed will also be a priority during early leveling. Restoration will cap off the build with a little survivability. The fighters guild and main quest are the story threads for this build.
1) Getting Outfitted
2) KavatchWith about 10 poisons the kavatch oblivion gate should be pretty easy to clear. Complete the gate and the rest of the clearing of kavatch. After getting Martin to Cloud Ruler Temple do some general adventuring to make some money for potions.
Use the sigil stone to create a fortify blunt weapon enchantment.
3) Advancing the GuildNext go back to the fighters guild quest line and complete all the quests through Azani Blackheart. Around level 6 start training restoration. When possible buy the damage strength cleaver from the Leyawiin smith.
- lvl 6: 75 blunt , 55 heavy armor, 35 restoration
- stop raising endurance at 80pts
- make sure to invest in alchemy to raise intelligence an gain access to fortify fatigue potions
4) Mythic questsGo back to the main quest complete the story line through the Bruma Gate. The Azura start quest line should provide a lot of good loot. Raise agility to around 45 and stop. Continue to train restoration and swap our some of the heavy armor for light armor. This should help focus the build on blunt weapon and speed increasing as well as provide more space for loot.
use the sigil stone to enchant shock damage on a warhammer
5) Completing the Fighters GuildComplete the rest of the fighters guild quests. Most of quests money should be used to buy health potions or for restoration training. By this time alchemy should be at lvl 50, and custom fortify fatigue potions should help in dealing damage.
Once level 10 is reached complete the Malacath quest to get Volendrung.
6) TranscendingBefore completing the main quest use the oblivion gates for loot and experience. At level 17 the strongest sigil stones are unlocked. While farming for stronger sigil stones grab some better alchemy equipment. At level 17 Hircine's daedric quest will be unlocked. Use an enchanted weapon and some health potions to withstand the reflect damage ability the unicorn has. Once Agility reaches 50 stop adding to it and start putting points in speed, personality, and luck. This will ensure that fortify fatigue potions make the most impact on the warhammer damage.
use sigil stones for fortify fatigue and magic resist and stronger warhammers
with alchemy at level 50 some powerful potions can be made: healing potion: flour, wormwood leaves, Ham, lavender sprig fire and damage poison: spiddal stick, steel blue cap, night shade
7) Preparing for ParadiseDo not enter Manconcameron's paradise until level 22 is reached. In the mean time keep farming sigil stones for fortify fatigue and damage abilities. While leveling place some points into agility to raise it between 50 and 60. Once agility base is 50 the bear claw helm can be replaced with a light armor helm enchanted with fortify fatigue. Once level 22 is reached destroy Maconcameron and get the mundane ring off of his sons body. From the the build is complete and the game can be finished
4 items enchanted with fortify fatigue 50pts will grant a 1.5 times damage bonus with base fatiguee around 200
with the mundane ring, saviors hide curiass and the orc race ability magic resistance will be 100